Posted by Rohan on July 12, 2018 03:07:08The video game industry is often referred to as the “biggest and most lucrative” industry in the world, and that’s a fairly accurate descriptor.
For many, however, the industry’s popularity is somewhat misleading.
While many people enjoy playing video games, it’s a relatively small percentage of the population that is actively playing them, according to a recent report from market research firm GfK.
While the majority of young people ages 13 to 24 play video games on a daily basis, the proportion of adults that play games regularly is actually much higher.
This is especially true for younger people who are looking for more interactive entertainment options.
GfK also reported that a whopping 71% of video game players ages 13 and younger have at least one smartphone, a number that has increased dramatically over the last year.
“We’ve seen this dramatic rise in the amount of video games players and those who are 18-24 playing over the past few years,” said Sarah Kocher, senior analyst for gaming for GfL.
“But the fact that we are seeing this rise in mobile and tablet games and the amount that is being played on these devices is still a small fraction of the total video game population.”
In the future, there will be more games, more apps and more apps that people can play with,” Kocer said.
The study also found that mobile gaming is not the only way young people are consuming video games.
Video games also appear to be popular among people aged 25 to 34, and are also becoming a much more popular pastime among young people.”
As for what games are most popular, the report found that over half of all smartphone gamers ages 18 to 24 played video games at least once a week, with another 40% of that group playing at least three or more times a week.”
We know that smartphone and tablets are more popular among those ages 35 to 44 than those ages 25 to 24.”
As for what games are most popular, the report found that over half of all smartphone gamers ages 18 to 24 played video games at least once a week, with another 40% of that group playing at least three or more times a week.
The report also found nearly a third of those ages 13-17 and nearly a quarter of those aged 13-18 said they regularly play a game online, which is a huge increase from just two years ago.
Overall, the video game market has a lot to offer, but Koccher said it is important to keep in mind that these numbers aren’t necessarily indicative of what is actually being played.
“These are not the top-grossing games that are being played at the moment, but it is not just a matter of having the most popular game,” she said.
“There are a lot of games that people are playing at the same time, which means that you might see the top five most popular games being the most played, but not necessarily necessarily the top three.”
There are certainly lots of other things that are popular in the games industry,” Kockers said.